

Ice Fang is definitely a decent alternative option but I much prefer Wing Attack just to pressure Loom who this team otherwise struggles against. Wing Attack is for OHKOing Breloom mainly but it lands nice damage against Latias as well as Flygon in a pinch. Basically, this team can corner Skarm into being one of the last remaining mons in some occasions, and both Tar and Gli completely starve it of being able to wall them and outstall (we'll get to the Tar soon). Despite lacking an attack for it, it shuts down Skarm completely and forces it to damage itself with Brave Bird if it's running an attack, otherwise it's forced to struggle or switch out. Speed EVs allow you to outspeed max +Spe 100s. Usually best to switch out here and force pressure with another mon like Gliscor or Breloom.
#POKEMON SHOWDOWN TEAM BUILDER OU FOR FREE#
Tyranitar is especially dangerous as opting to attack it allows Scarf Rotom and Gengar in for free to block the Fake Out / CC and then outspeed to completely deny rocks and KO your best Tar check. Its biggest problems are Hippowdon leads and (hilariously) Tyranitar leads, as the sand breaks the sash turn 1 and allows them to effectively OHKO you.

This is especially helpful against the growing popularity of fat Sitrus Azelf, that is to say Faking Out allows you to get a very good estimate of the opponent's Azelf spread and react accordingly since Fake Out into Overheat KOes all but the bulkiest of Azelfs.

The combination of Fake Out and Stealth Rock allows it to scout the opposing lead and break a focus sash within a single turn, which allows you to make better decisions on turn 2 as to whether you should attack or rock up. Lead Nape is rarely seen in modern DPP but it's still pretty functional against certain common leads. So without further ado, let's explore some of the teams that I've been using on the Pokemon Showdown ladder for the past 18 or so months~ My teams as I go through them should become more consistent, and by writing about them in this post I can see how my understanding has developed over time(!). Hilariously, Clefable and (to a lesser extent,) SD Empoleon are actually staples of modern DPP OU and weren't really explored back in 2009, so I guess I was at the forefront of a revolution in a way?Īnyway, not to get too sidetracked by days of future past, because recently I've taken a keen interest in re-learning the metagame as best as I can rather than casually playing ladder sessions to pass the time. In fact, one of the very first teams I ever built was in this here post, and it certainly shows its age as by modern OU standards it's god-awful (and honestly it wasn't much better back then). I've been playing DPP OU on-and-off for about 12 years now, which is insane to think about.
